小弟有一愚問.
請問你的知識從何而學.?
万分抱歉我用的是简体的Windows本以为用简体选项,没想到出现的还是繁体的乱码。请问 MC路径的概念被什么所替代了?还有对AS2 Class十分有兴趣,能否以这篇文章再深入谈一谈?谢谢!
請留意我的第2本書,將來在本站會公佈。嘻。
想了解Namespace、MVC的一些知識~~
熱烈期盼Luar的第二本書!
請問Luar你的第二本書~~
台灣買的到嗎??
期待哩!
已經跟台灣出版社取得聯絡,這本書將會有大陸的簡體中文版和台灣繁體中文版。
想請問這第二本大作,研討的重點為何?
Flash ActionScript 2.0與RIA應用程序開發
看到了AS2的許多不便我想了解是什麼樣的原因讓你一再深入呢?其實我這懶鬼已經再等下一個版本了...:p
在台灣好不容易買到你的書,看到第二本有繁體中文版,實在是太期待了,希望不要等太久:)
you metioned
1.Movie Clip路徑概念被淘汰了,_global、_root、_parent都不應該再用。
if you are making components, which needs an "_parent" to target certain things, and sometimes, you need that _global to access global variables if you manage a lot of swfs within levels.. no matter you are using actionscript 1 or 2. personal thought I say~ but still, those are still used, also, the _root sometimes can be used when you target level loaded movie, by using the lockroot properity in actionscript 2, contents will be displayed just right.
and you said..
Strict Data Typing是好,但仍未習慣。
well~ if you are going serious into programming, strong typed language is always the choose, and I can see actionscript 2 is trying to get some degree of it , can you say java or C# is wrong, it boost the complier speed, and not to metion all those little things to real OO programs.
feel free to reply if I am wrong, I am also certified Flash developer , and currently in U.S.
1. 這是良好編程習慣問題, _parent我不反對用, _root, _global就要避免, 特別如果你真是用於組件開發上 -_-
2. 我沒有反對Strict Type, 不要給我莫須有 -_-
_root, _global就要避免, 特別如果你真是用於組件開發上 -_-
yes, that's right, we should avoid using _root or _global on components development, but i am refering it as " we can still use it " ,cuz sometimes _global does come handy if you are goin to manage a lot of things with in levels and yet the "_parent" should not be avoid of using it, cuz how can you target a clip without using any of these if your movies are 2 or 3 levels' deep?
It is nice to see other certifid developer, we can discuss the macromedia tech stuff if you are interested and into it
btw, visit my latest work if you would
http://www.fingershopin.com
peace, and comments are appreciated~
十分期待你的第二本書 我是台灣人
「Movie Clip路徑概念被淘汰了」我原本以為因為用Dispatcher-Listener的方式,但又看到「少用Observer模式」。如果不用路徑、也不用Event-Listener模式,那要如何處理MovieClip/Object間的互動呢?
什麼時候在北京也可以買到你的新書?